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War-Goonz

Environment art created in the production for a mobile tower defense game WarGoonz. As a sole environment artist I created all assets shown. The buildings were mapped to a 256x256 bitmap and then atlased to a 1024x1024. Shadows were rendered and baked to a separate atlas. Concept art was provided by the art director Evan Calderaro. https://www.artstation.com/evancalderaro