Pocket Duels was a game pitch. Factions battle for control over a world map and enter a 3d duel environment to win a territory. Working on a 2 person art team I had the chance to create many of the 3d assets and concepts.
Pocket Duels - Faction Lands. These floating islands were the key visual for the 3 different factions. Representing Life, Order and Chaos. I also had the chance to create the concept, 3d and VFX elements.
Concept art I created for the key factions islands
3d elements I concepted then built for the world map